Noah Drews
Noah Drews
VIDEO GAME DESIGNER
ABOUT ME
Hello! My name is Noah Drews. I am a game designer who is passionate about solving impossibly hard problems with an analytical process.
I focus on the utilization of Unreal Engine to develop interactive gameplay experiences. I have a strong knowledge of C++ which I have used to enhance my scripting ability in Unreal Engine. I have also worked to implement my projects from Unreal into Unity to maintain a professional knowledge of C# as well. I have experience in collaborative environments and have worked closely with artists, animators, and programmers during many of my projects to better refine game mechanics and improve player experience.

EXPERTISE
Tools: Unreal Engine, C++ Programming, NASM x64 Assembly Language
Production: GitHub, Perforce, Jira, Confluence, Trello
Gameplay Design, Systems Design, Level Design, Visual Scripting, UX Design